2/17/2024 0 Comments Giant machines 2017 logo![]() It was all stuff I've certainly never heard before. One sounds like weird '80s-era action-movie synthpop, while another seems to be Eastern European metal. It’s not so noticeable when you’re driving a giant dump truck, but for unusually shaped vehicles (such as the excavator), everything is awkward.Įvery vehicle has a radio with several music stations. Viewing from the operator’s booth in some of the machines barely lets you see what you’re doing, and the third-person viewpoints tend to be even worse. The camera has an array of options, which are frequently all bad. Instead, take a deep breath, contemplate life, and think about your day as you literally drive from Point A to Point B at about one or two miles per hour. You can control almost every aspect of the various vehicles with a control pad, for instance, but don’t expect a riotous, over-the-top destructive rodeo. ![]() When you finally do get behind the wheel of these mighty machines, the game opts for simulation-level pacing-without really delivering any kind of in-depth simulation. There’s some of that, but there’s way too much fixing cables, replacing batteries, and other tedious tasks that just get in the way of controlling the vehicles. Anyone who looks at a game like this and thinks, “Hey! That’s a great idea!” is likely doing so because they want to bust things up with giant equipment. The game's snarky narrator is also amusing as he gives you mission goals at the beginning of each level, frequently complaining about the incompetent guy who had the job before you.ĭespite the inherent glee of operating massive mechanical contraptions and snarky narrator aside, the game takes itself way too seriously and focuses too much on out-of-place mini-objectives. The 12-year-old in me couldn't help but get a modicum of guilty pleasure out of plowing through town in a dump truck the size of a house or pushing massive piles of snow for no real reason at all. Similar to the appeal of movies about sharks in tornadoes, there's a goofy, yet earnest glee to playing with monster machinery. For Xbox 360 Controller support you need to download drivers which may be found here: Ģ.a) Custom Radio – support for *.ogg files on Linux / Mac / Windows with additional *.mp3 support on Windows To make it work you need to create “RadioSongs” folder where game main executable file is located and then put your audio files in “RadioSongs” folderĢ.There's a certain novelty to the game as a whole. We do not support Magic Mouse, because one of our machine needs pressing left and right buttons together, which is hard to support with that kind of hardware If anyone will see performance issues we encourage to decrease Texture Quality in first place and then decrease Antialiasing multiplier Game requires dedicated graphic card - it was tested on iMac (Retina 5K, 27-inch, Late 2015) with AMD Radeon R9 M390 2048 MB Tested on SteamOS GNU/Linux 2.0 "Brewmaster" ![]() We have also added some new, cool features. Giant Machines 2017 experience is now available for two additional platforms: Linux and Mac OS X. This caused crash on many systems after finishing intro and entering main menu. There is very high probability that other gamepad and wheel controllers will work tooĢ.a) Texture quality was set to highest no matter what graphic quality was chosen. Experimentally we support wheel controller Logitech G29 Driving Force and only in Driver Mode (Operator Mode is blank user needs to define buttons by himself) Unfortunately Driving Force Shifter is not supported Supported controllers: Xbox 360, Xbox One, PlayStation 4, Steam Ability to change buttons assignment when gamepad is used Ability to change keys assignment when keyboard and mouse is used Player is now able to change various settings which should help with suiting GM17 experience to individual hardware Options menu has additional functionality: Below you may find changes that come with this patch and should have been implemented in release version in the first place.ġ.
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